Introduction: The Inexplicables (The Clockwork Century #4) Rector “Wreck ’em” Sherman was orphaned as a toddler in the Blight of 1863, but that was years ago. Wreck has grown up, and on his eighteenth birthday, he’ll be cast out out of the orphanage. And Wreck’s problems aren’t merely about finding a home. He’s been quietly breaking the cardinal rule of any good drug dealer and dipping into his own supply of the sap he sells. He’s also pretty sure he’s being haunted by the ghost of a kid he used to knowView Details>
Introduction: Ganymede (The Clockwork Century #3) The air pirate Andan Cly is going straight. Well, straighter. Although he’s happy to run alcohol guns wherever the money’s good, he doesn’t think the world needs more sap, or its increasingly ugly side-effects. But becoming legit is easier said than done, and Cly’s first legal gig—a supply run for the Seattle Underground—will be paid for by sap money. New Orleans is not Cly’s first pick for a shopping run. He loved the Big Easy once, back when he also loView Details>
Introduction: The Silmarillion (Middle-Earth Universe) by J.R.R. Tolkien, Christopher Tolkien (Editor), Ted Nasmith (Illustrator) Designed to take fans of The Hobbit and The Lord of the Rings deeper into the myths and legends of Middle-Earth, The Silmarillion is an account of the Elder Days, of the First Age of Tolkien's world. It is the ancient drama to which the characters in The Lord of the Rings look back, and in whose events some of them such as Elrond and Galadriel took part. The taView Details>
Introduction: Endgame (Sirantha Jax #6) Regret nothing. Sirantha Jax has the J-gene, which permits her to “jump” faster-than-light ships through grimspace. She loves nothing more than that rush, but the star roads have to wait… Her final mission takes her to La’heng, a planet subjugated during first contact. Since then, the La’hengrin homeworld has been occupied by foreign conquerors. All that’s about to change. Now, as part of a grassroots resistance, Jax means to liberate the La’hengrin. But politicalView Details>
Introduction: Aftermath (Sirantha Jax #5) DEAD HEROES GET MONUMENTS. LIVE ONES GET TRIALS. Sirantha Jax has the right genes—ones that enable her to “jump” faster-than-light ships through grimspace. But it’s also in her genetic makeup to go it alone. It’s a character trait that has gotten her into—and out of—hot water time and time again, but now she’s caused one of the most horrific events in military history… During the war against murderous, flesh-eating aliens, Sirantha went AWOL and shifted grimspacView Details>
Introduction: Killbox (Sirantha Jax #4) Talk is cheap when lives are in jeopardy Sirantha Jax is a “Jumper,” a woman who possesses the unique genetic makeup needed to navigate faster than light ships through grimspace. With no tolerance for political diplomacy, she quits her ambassador post so she can get back to saving the universe the way she does best—by mouthing off and kicking butt. And her tactics are needed more than ever. Flesh-eating aliens are attacking stations on the outskirts of space, and View Details>
Introduction: Halo: Glasslands (Halo #8) The Covenant has collapsed after a long, brutal war that saw billions slaughtered on Earth and her colonies. For the first time in decades, however, peace finally seems possible. But though the fighting's stopped, the war is far from over: it's just gone underground. The UNSC's feared and secretive Office of Naval Intelligence recruits Kilo-Five, a team of ODSTs, a Spartan, and a diabolical AI to accelerate the Sangheili insurrection. Meanwhile, the ArbiView Details>
Introduction: Halo: Ghosts of Onyx (Halo #4) Continuing the saga of the award-winning Xbox™ game! The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend. But just how many Spartans are left? While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a View Details>
Introduction: Halo: First Strike (Halo #3) The Human-Covenant war rages on as the alien juggernaut sweeps inexorably toward its final goal: destruction of all human life! Halo has been destroyed, and the threat it posed to sentient life, neutralized. But victory has come at a terrible cost for the UNSC. Thousands of valiant soldiers fell in the battle to prevent the alien construct from falling into the enemy’s clutches. Now, everything depends on the Spartan known as the “Master Chief.” Yet even with tView Details>
Introduction: Halo: The Fall of Reach (Halo #1) As the bloody Human-Covenant War rages on Halo, the fate of humankind may rest with one warrior, the lone SPARTAN survivor of another legendary battle . . . the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict. While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, onlView Details>